Dream Feel http://dreamfeel.net Digital Gaming Studio Fri, 30 Nov 2018 20:12:28 +0000 en-US hourly 1 https://wordpress.org/?v=4.9.8 Cyprus Signs Deal for Europe’s Largest Casino http://dreamfeel.net/cyprus-signs-deal-for-europes-largest-casino/ Fri, 23 Nov 2018 20:07:28 +0000 http://dreamfeel.net/?p=37 Cyprus signs deal for Europe’s largest casino Cyprus signs deal for Europes largest casino.

NICOSIA: Cyprus signed a deal Monday with Macau’s Melco International and America’s Hard Rock for the construction and operation of the biggest casino of its kind in Europe, a minister said. The casino resort – estimated to cost 600 million euros (US$672 million) – will be the first in the internationally recognised south of the Mediterranean holiday island. “This opens the road to realising one of the largest infrastructure projects that has ever been done in our country,” said Commerce and Tourism Minister George Lakkotrypis.

Once completed, the complex would be the largest integrated casino in Europe with 500 hotel rooms and other facilities spanning more than 6,000 square metres (64,580 square feet).

“In addition, the casino resort will include the largest casino in Europe, with 136 gaming tables and 1,200 gaming machines,” Lakkotrypis said at the signing ceremony in Nicosia.

The consortium has a 30-year licence to build an integrated casino resort in the southern coastal town of Limassol and set up four satellite casinos in other towns.

These should be operating next year but no timeline was given for when the main resort would be open for business. There have long been casinos in the breakaway Turkish Cypriot north of the island, which is only recognised by Turkey. But, until now, opposition from the influential Greek Orthodox Church and misgivings among many Greek Cypriots about the social dangers of gambling had kept them out of the south. A casino complex is a key part of the current government’s plans to stimulate the island’s recovering eurozone economy with the creation of nearly 4,000 jobs to build it. And a super casino is expected to add another 300,000 tourists annually, bolstering the already three million-plus arrivals.

“Our goal, of course, is to improve incoming tourism by increasing arrivals, average stays and average per capita spending,” said the minister.

It is estimated revenue of around 100 million euros per annum could fill state coffers from the casino operation. European Union member Cyprus plunged into a financial crisis in 2013, leaving a number of its top banks insolvent and forcing it to negotiate painful bailout with international creditors.

It has since recovered, after the imposition of harsh austerity measures in exchange for a loan of 10 billion euros (then US$13 billion) from the International Monetary Fund and the EU. The Cypriot economy grew by 2.8 percent in 2016 and a similar growth rate is expected for this year, buoyed by an anticipated increase in tourism revenue.–AFP.

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Roulette Bet Types http://dreamfeel.net/roulette-bet-types/ Mon, 01 Oct 2018 10:10:27 +0000 http://dreamfeel.net/?p=33 The types of bets that can be placed on the Roulette table are:

 

Straight Bet

This is a bet placed on any single number. Odds of 35:1 are paid on a winning bet.

 

Split Bet

Also known as a Two Number bet, this bet is place on any line that divides two adjacent numbers. It is a bet that either of those two numbers will come up. Odds of 17:1 are paid on a winning bet.

 

Street Bet

Also known as a Row bet, this bet is placed on the outside of a row of three numbers. It is a bet that one of these three numbers will come up. Odds of 11:1 are paid on a winning bet.

 

Square Bet

Also known as a Corner bet, this bet is placed on the intersection of four numbers. It is a bet that one of these four numbers will come up. Odds of 8:1 are paid on a winning bet.

 

Line Bet

Also known as a Six Number bet, this bet is placed on the outside of the line that splits two rows of numbers. This covers all six numbers. It is a bet that one of these six numbers will come up. Odds of 5:1 are paid on a winning bet.

 

Column Bet

This bet is placed on any of the three columns consisting of twelve numbers. Odds of 2:1 are paid on a winning bet.

Note: If 0 comes up, the Column bet loses.

 

Dozen Bet

This bet is placed on the boxes marked 1st 12, 2nd 12 and 3rd 12.

This means you bet on the numbers 1 to 12, 13 to 24 or 25 to 36.

Odds of 2:1 are paid on a winning bet.

Note: If 0 comes up, the Dozen bet loses.

 

Even-Money Bet

There are three different Even-Money bets. These are:

A bet that either a black or a red number will come up. This bet is place on the Red or Black box. Odds of 1:1 are paid on a winning bet.

A bet that either an even or an odd number will come up. This bet is placed on the Even or Odd box. Odds of 1:1 are paid on a winning bet.

A bet that either a high or a low number will come up. This bet is place on the High 19 to 36 or Low 1 to 18 box. Odds of 1:1 are paid on a winning bet.

Note: If 0 comes up, the Column bet loses.

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Bet 365 Games – Where It’s Fun 365 Days Of The Year! http://dreamfeel.net/bet-365-games-where-its-fun-365-days-of-the-year/ Sun, 29 Apr 2018 16:05:03 +0000 http://dreamfeel.net/?p=17 Are you ready for a different kind of interactive online gambling nz website?  Bet 365 has plenty to offer!  You’ll love their selection of new and classic games and you’ll have a blast playing all of them.  You can play for fun or better still – you can play to win some serious cash!

Whether it’s the great cash prizes you can win by playing some of your favourite games or the awesome jackpot, you’re sure to get something out of playing games at online gambling nz website and the good old bingo (lotto) is a hit among ladies too.

With online gambling nz games, arguably the best on the net, you free to pick from over 80 flash games alone and there is a choice of instant games too!

La Boule
You’ll love this fabulous new version of the classic game of Roulette.  Bet 365 puts their own spin on things and there’s never a dull moment when you’re playing La Boule.  Pick a number or a series of numbers and place your bet.  You can bet high or low – you can win either way!  Put as many chips as you’d like on the board and press start – and watch the fun begin!  Where will the ball land?  Play and find out!

Mini Mahjong
Get a taste of the East with Bet 365’s Mini Mahjong.  Are you already a fan of this popular game?  You’ll love this online gambling nz website’s version of it!  It’s fast paced, thrilling and keeps you on the edge of your seat.  The stakes are low in this one, so it’s great if you don’t want to bet a lot of cash.  Don’t have any cash to spend?  Play for free!

Spin Win
Looking for one of the most intensive, high stakes games available online today?  Look no further than Bet 365’s Spin win.  Even if you bet low, you could still win a ton of cash with this exciting online gambling nz game!  Play as many balls as you like, from one to one hundred and watch as each one gets the chance to move on to the next section and win you even more cash!

If it is your first time to visit online gambling nzwebsite, you’ll soon notice that they are an established and well renowned games establishment and one of the world’s well-known and most respected gaming establishments.

This is the one of the most competitive and fast paced interactive online gambling nz websites in the business!  They’re also a website that treats their customer’s right – Bet 365 offers new players a $600 bonus and a 150% bonus when you make your first deposit.  Now that’s customer service!   Where else can you earn such a return just by having fun!  Bet 365 supports responsible gaming, so you know you’ll always be taken care of when you play games at Bet 365!

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Game Account – Win Money With Your Account! http://dreamfeel.net/game-account-win-money-with-your-account/ Fri, 20 Apr 2018 16:05:56 +0000 http://dreamfeel.net/?p=20 Game Account is one of the newer interactive online gaming websites established in 2001 and already Europe’s Number 1 skill-games site.  You are able to practice for free and when you feel you are confident enough, you have the chance to play against other players from over 130 countries. All this is available to game players or fans of games and they’re catching up to the competition quick by offering tons of fun games and loads of cash for their players!

You can win more cash than you know what to do with it when you play games at Game Account – are you ready to get started raking in the dough? Of course you are!

Multiplayer Naval Wars

Game Account keeps their players coming back for more by offering fun and unique games.  They are one of the first websites to offer a multiplayer Naval Wars game and you can win money by playing this fast paced and interactive game with other players!  You don’t have to download anything for this excellent game – you can play live right on your screen in the Naval Wars lobby.

You can play for fun or for real money – and by playing for real money, you have the chance to win some real money because Naval Wars lobby is open all night long and seven days a week!!

For fast, exciting and fun entertainment, try the following:

  • Arcade games
  • Card games
  • Sports games
  • Strategy games

Panic Solitaire
Thought solitaire was a boring card game that old guys played on Sunday afternoons?  You’ll be on the edge of your seat when you play Game Account’s version of solitaire – Panic Solitaire!  The faster you play, the faster you can win – and the more money you can win!  Remember, you can play for free too, so if you’ve never played Panic Solitaire before, you might want to take advantage of the free play to sharpen up your skills.  Before long, you’ll be clearing the cards in no time and raking in the cash!

Classic Games
Of course, Game Accounts offers diehard players with old habits a wide range of classic games, such as Blackjack, Gin Rummy, Backgammon, Roulette, Slots, Keno, Poker and much, much more.  If you love to play classic games, you’ll love the games offered by Game Accounts!

You can play from the comfort of your home any time of the day or night, whether it’s for cash or for fun we are here to entertain you!

Why should you play games at Game Account!  You’ll love their awesome games and all new players get a hefty sign on bonus!  Getting tired of playing the same ones over and over?  Not to worry – Game Account offers their players something new all the time and is constantly updating their website.

Ready to have fun and meet new friends? Relax in the chat room before returning to your chance of more winnings! Get ready to play at Game Account!

What are you waiting for? Enjoy!

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SkillGround Games Review http://dreamfeel.net/skillground-games-review/ Thu, 22 Feb 2018 13:04:42 +0000 http://dreamfeel.net/?p=14 SkillGround is the world’s most rewarding online gaming arena where you can download real video games for free and play in a secure and fair environment for cash prizes or just for fun. People of all skill levels are welcome, and our proprietary skill ranking system ensures you will always find your match. All you need is a PC and a broadband connection to play. You can play for free for as long as you want on SkillGround, and with a Premium account you can ALSO play for real cash prizes.
SkillGround is committed to offering great game play experiences to our players and will be adding new games, maps, and game play modes regularly.  No matter what type of games you like, or what your level of ability, SkillGround has a game, and a match, for you!
Each game on SkillGround offers different modes of play as follows:

UTour Golf Beta: One vs. One, Stroke Play, Match Play, Stableford Plus, Quick Play, Tournaments and Practice. Mini-Games are also available in Quick Play and Tournament play modes

WarPath:  One vs.One, Deathmatch, Team Deathmatch, Team Capture the Flag, Quick Play games, and Tournaments
Close Quarters Conflict:  One vs. One, Deathmatch, TeamDeathmatch, Team Capture the Flag, Quick Play games, and Tournaments
L.A. Street Racing:  One vs. One, Multiplayer, Quick Play games, and Tournaments
Kung Fu:  Deadly Arts: One vs. One, Quick Play games, and Tournaments
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Texas Holdem Tournament Rules Part 3 http://dreamfeel.net/texas-holdem-tournament-rules-part-3/ Fri, 29 Dec 2017 20:20:54 +0000 http://dreamfeel.net/?p=29 Verbal Discussion

35. Verbally disclosing the true contents of your hand will cause the hand to be killed and a penalty will be assessed.

35a. A player cannot verify the contents of a live hand that was verbally disclosed. Only a director or floorperson may check those contents after the hand is over, but before the pot has been awarded. If the hand is verified but is not in violation of
the previous rule, the contents will not be revealed by the floor or director to anyone.

35b. If a verbally disclosed hand is killed through verification after the hand, the pot goes to the best hand among the remaining players at the showdown, or to the last player to fold.

35c. By definition, verbal disclosure must include the actual ranks or suits, or any synonym to the ranks or suits. Nicknames for specific two-hand combinations like “Big Slick” or “American Airlines” will also constitute verbal disclosure.
Furthermore, only a definitive declaration will constitute a verbal disclosure. Language like “may”, “might”, or “could” could nullify a declaration as verbal disclosure.

36. Advising a player how to play a hand may result in a penalty.

37. Verbal declarations as to the content of a player’s hand at the showdown are not binding (cards speak); however at management’s discretion, any player deliberately miscalling his hand to induce other players to reveal their cards may be penalized.

38. Players are obligated to protect the other players in the tournament at all times. Discussing cards discarded or hand possibilities is not allowed.
Exposing Cards

39. During the initial deal, if any pocket card is exposed due to dealer error, it is a misdeal.

40. A player who exposes his cards during the play may incur a penalty, but will not have his hand killed. If any player at the table saw the exposed cards, any other player has a right to know what the exposed card or cards were. If a player unintentionally exposes his cards during play, his hand will not be ruled dead. If any player at the table saw the exposed card(s), then any other player at the table has the right to know what the exposed card(s) was.

41. At the showdown players begin the show their cards starting with the player to the left of the last to call. A player may “muck” his cards if they cannot win over a previously shown hand. If the house suspects cheating or collusion, you may be asked to expose your cards to the dealer, coordinator, and/or the other players.

42. Any player who is live during the showdown may ask to see both pocket cards from a player who reveals only one.

43. Any player may ask another player to reveal his or her pocket cards if they were exposed to any player at the table.

44. A player may not ask to see both pocket cards from another player who revealed them to a spectator.
Penalty Situations

45. Penalties available for use by the tournament organizers are verbal warnings, 10, 20, 30, and 40 minutes away from the table and may be used with discretion. These may be utilized up to and including disqualification. A player who is disqualified shall have his chips removed from play.

46. A penalty may be invoked if a player exposes any card with action pending, if a card(s) goes off the table, if soft-play occurs, or similar incidents take place. Penalties WILL be invoked in cases of abuse, disruptive behavior, or similar incidents.
Going up in Levels and Chip Racing

47. When time has elapsed in a round and a new round is announced, the new limits apply to the next hand. The hand begins when the first card is dealt.

48. Excessive stalling during a hand to receive a favorable position prior to a limit change may result in a penalty.

49. As levels progress it may be necessary to exchange chips of a low denomination for chips of a higher denomination. When this happens, players may have odd chips. These are chips which, due to an insufficient sum, cannot be traded to the higher denomination. To determine what happens with these odd chips, a “chip race” is performed by the dealer.

49a. Players trade in their odd chips for an equal value of higher denomination chips.

49b. Any leftover chips that cannot be traded in will be part of the chip race. These chips are placed in the middle and are
collectively traded for chips of the next highest value. Any remainder is removed.

49c. Starting with the small blind of the next hand, each player who lost an odd chip is dealt a single card. The highest card wins the race. In the case of a tie, the player who was dealt the high card first will win. (So the first ace dealt wins)

49d. Starting with the winner of the race and continuing around the table, each player who was dealt a card is given a new
higher- denomination chip from the middle until there are no chips left in the middle.

50. A player cannot be raced out of a tournament. In the event that a player has only one chip left, and loses the race, he will be given one chip of the smallest denomination still in play.

See the previous part of the rules here http://dreamfeel.net/texas-holdem-tournament-rules-part-2/

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Texas Holdem Tournament Rules Part 2 http://dreamfeel.net/texas-holdem-tournament-rules-part-2/ Sat, 16 Dec 2017 17:17:40 +0000 http://dreamfeel.net/?p=26 Blinds and Antes

18. Players must post blinds and antes before cards are dealt.

19. If a player does not have enough to cover his blind/ante, a side pot is created before cards are dealt and…

19a. In an ante only game, the side pot will equal the amount of the all-in times the number of players.

19b. In a blind only game, the side pot will equal the amount of the all-in times the number of callers.

19c. In a game with blinds AND antes, if the player can call the ante and part of the blind, the side pot will equal the amount
of the ante times the number of player PLUS the amount of the remainin g all-in blind times the number of callers.

19d. In a game with blinds AND antes, if the player can call all or part of the ante but no part of the blind, the side pot will equal the amount of the all-in times the number of players and the blind will be absent.

20. When heads up, the blinds are reversed. The player on the button has the small blind.

21. In the hand after a big blind is eliminated, the button will move normally and there will be no small blind. The following hand, the button will move into the position where the eliminated player was, creating a dead button situation.

22. In the hand after a small blind is eliminated, the button will move into the position where the eliminated player was, creating a dead button situation.

23. In the hand after both blinds are eliminated, the button will move into the position where the former small blind was and there will be no small blind. The following hand, the button will move into the position where the former big blind was.

24. Through players being eliminated, no player should miss a big or small blind.

Chips

25. All chips must be visibly displayed at all times. Players may not have tournament chips in their pockets at any time. A player who has chips in his pocket will forfeit the chips. The forfeited chips will be taken out of play from the tournament. Any other form of “ratholing” will be dealt with similarly.

26. Players must keep their highest denomination chips visible at all times.

27. There will be no foreign chips allowed on the table.

28. At the request of the dealer, a player must exchange his or her chips for chips of a different denomination.
Killing a Hand / Dead Hands

29. Another player may call for a clock against a player who is taking an unreasonable amount of time to make a decision.

29a. Once a clock is called for, the player with action will be given one minute to make a decision. If a decision has not been made by the time the minute is over, there will be a 10-second countdown. If a player has not acted on his hand by the time the countdown is over, the hand will be dead.

29b. A player who calls “time” will act on the same rules as above.

30. If a live player leaves during a hand, there will be no minute countdown and the hand will be declared dead.

31. A player must be in their seat by the time all players have complete hands in order to have a live hand. Otherwise the blinds/antes will be forfeited and the hand will be killed.

32. If a live hand touches the muck, it will immediately be ruled dead.

33. If a dealer kills an unprotected hand, the player will have no redress and will not be entitled to his money back. An exception would be if a player raised and his raise had not been called yet, he would be entitled to receive his raise back.

34. Dealers cannot kill a winning hand that was turned face up and was obviously the winning hand.

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Texas Holdem Tournament Rules http://dreamfeel.net/texas-holdem-tournament-rules/ Sat, 16 Dec 2017 17:14:36 +0000 http://dreamfeel.net/?p=23 1. The organizer of the tournament is to consider the best interest of the game and fairness as the top priority in the decision-making process. Unusual circumstances can, on occasion, dictate that the technical interpretation of the rules be ignored in the interest of fairness. Their decision is final.

Betting Procedures

2. The action of betting is physically defined as the release of chips after a single, forward motion.

3. Above all, verbal declarations in turn are binding. A player who declares a call, raise, fold, must do so to the limit that the chips allow. If simultaneous declarations are made (tossing in a raise and saying call), the verbal declaration takes precedence.

4. Action out of turn is not binding. The deliberate intention to act out of turn may result in a penalty.

5. Check-raising (checking, then later raising over a bet) is allowed.

6. String betting (placing out bets with more than one motion without verbally declaring your intention) is forbidden. Any betting motions after the first motion will be dismissed.

7. In no limit or pot limit, by stating the word “raise”, a player protects his right to raise, but the raise must be made in one additional motion unless he states the amount.

8. In no limit or pot limit, a bet must be at least the amount of the big blind.

9. In no limit or pot limit, a raise must be at least the amount of the previous bet.

9a. If a player puts in a bet below the minimum allowed that is equal or above 50%, the player will be required to make a full raise. The raise will be exactly the minimum raise allowed. If a player cannot cover the full minimum raise, he or she must go all-in.

9b. If a player puts in an amount that is less than 50% of the minimum allowed bet, the player is considered to have called and is returned the excess chips.

10. In limit hold em, there will be a max limit of a bet, a raise, a reraise, and another reraise. When only two players are involved in a hand this betting “cap” does not apply.

11. When a player throws in an oversized chip without making a verbal declaration…

11a. In limit hold ’em, an oversized chip will be considered to be a call.

11b. In no-limit, before the flop, an oversized chip is a call.

11c. In no limit, after the flop, an oversized chip by the initial bettor will constitute the size of the bet.

11d. In no limit, after the flop, an oversized chip by a player facing a bet will be considered a call.

11e. In no limit, if a player states just the word “raise” and throws in an oversized chip, the raise will be that amount.

11f. In pot-limit, if a player states just the word “raise” and throws in an oversized chip, the raise will be the maximum amount allowable up to the size of that chip.

Split Pots, Side Pots, and going All-in

12. A player who is all-in must show his cards at the showdown.

13. In the case of a split pot when there are two or more high hands, the chip(s) will be split as evenly as possible (chips may need to be broken down into smaller denominations) with any odd chip(s) left over given out to the winning player with the worst position (left of the button being the worst).

14. Each side pot will be split as a separate pot. They will not be mixed together before they are split.

15. When a player creates a side pot by going all-in, the side pot will be the current pot plus each call up to the amount of the all-in. Any raises (or calls in the case of a below-the- limit all-in) go into the new pot.

16. At the showdown with a side pot, the player who is all-in can only win the pot set aside when he or she went all-in. After the winner of that hand is resolved, the players involved in the main pot determine the winner without regard to the all-in hand.

17. In case of multiple side pots, a player can only win up to what he put in times the number of calls up to the all-in amount.

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